Lets say that the "Not Growing Up" first cut have few small glitches... but the truth is that it will take me another few week to fix it all... well, yes maybe YOU don't notice the obvious animating mistakes, but it's not all about you this time... you know.
In my defence now I'll explain why did I allow those mistakes to take place and how will I avoid making the same mistakes in the future.
- The light was changing cause of my assistant waking up - (solution) Give him more alcohol so he wouldn't wake up in the middle of the shoot. Or give him less alcohol so he wouldn't fall asleep in the first place.
- Camera moving - (solution) Rent a place that will not have old wooden flour.
- Stenography moving - (serious solution) During the planning stage I should consider building the set more solid. Animating a puppet is sometimes quite complicated because of limited access or difficult movements. In this situations it is very hard to focus on being gentle on the set. Cause of that, the set needs to be solid at all times, so that at the stage of animating nobody needs to focus on in.
- Mistakes in animation - (solution) HEY nobody's perfect... I was tired... If I only had a bit more time...
Those are the mistakes in the animation. I can see them, not sure if any one else can... but now comes the difficult bit. Fixing it. Photoshop here I come... I'll see you in a week time.
Saturday, 8 January 2011
Shoot from the top.
The audience is looking down through branches at the bunny rabbit standing under the three. The bunny is looking up at the apple.
The truth is that the branches are laying on the ground just next to the bunny. That's because all the branches had to be composed into the right shape. To do this the tree had to be destroyed and put back together.
To make the shot a bit more understanding, I decided to lift the fruit a bit higher so that the lens optics would blur the apple a bit.
I love this shot.
Labels:
"Not Growing Up" Project
"Not Growing Up" First Cut
"Not Growing Up" my new favourite animation. An animated illustration for Szymon's music.
Music by "Hemofilia" Szymon Szwarc
With help of my good friends Zuza Bukala, Ola Hryniewicz, Panayiotis Melodias... and Tomas Petronis?
Labels:
"Not Growing Up" Project
Animating The Bunny
The "A.R.T." was the first project in which I used the screw based armature. I can't say that the first skeleton was a huge success. I was a rather difficult task to animate Arty (the robot).
Before I started to construct the armature for "Not Growing Up" boy in a rabbit costume I created a document in with I specified all boys movement. Decided on all gestures and smallest reactions, so that while constructing the skeleton I knew exactly what kind of movements I need the puppet to perform. Then I gathered all my notes on pros and cons of Artys armature design. I completely changed the solution for the shoulders and waists.
- Yeah did you, and how did it work?
- I'm glad that I asked...
It turned out to be brilliant. When I took the bunny for a ride it turned out that it's absolutely intuitive, it reacts exactly the way I expected it to react. I started to animate straight away. Took me two days to animate the whole thing. The eyes were great. Not difficult to animate at all, they escaped me one or twice, but I'll fix it in post editing.
I really enjoyed animating the car toy. The rope from the toy had a wire inside of it. It was a pure stop frame exercise to animate it to look like a loose rope... lovely.
In overall I'm pleased with the quality of animation in the clip. Can't wait to my next movie to make the animation even better... I have some ball joints now... that's right babe... I'm going PRO.
Labels:
"Not Growing Up" Project,
Animating,
Armature
Building The Background
Now, what have I used to build the background?
- Old shirts.
- Jacket - that my Mom gave me but I never like it.
- Gradfathers coat.
- Blanket
Labels:
"Not Growing Up" Project,
Set Building
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